ash

The Algorithmic Beauty of Plants has a chapter on modeling cellular layers. I roughly follow the grammar in the chapter. For example, the code below assigns each edge of a heptagon initial rule. An A edge produces +A’s, which can join with other (non-collinear) +A’s to split a cell.

lsystem: 
  start: [A, B, A, B, A, B, B]
  max_depth: 12
  rules:
    - name: A
      rules: [B, +A, +A, x, B]
    - name: B
      rules: [A]

I especially like it for vectorized things, like pen plotting or paper cutouts.

I have a few quirks to work out. But in the meantime it creates some interesting asymmetries.

As for the name ash, I was trying to recreate a painting I liked of ash trees, but I headed in a different direction instead but the name stuck.